![]() The spirit formerly captive within the sword binds itself to Raziel, becoming his symbiotic weapon-the wraith-blade. ![]() He confronts Kain, who attacks him with his legendary blade, the Soul Reaver the Reaver mysteriously shatters when it strikes Raziel. Raziel is resurrected by The Elder God, and traverses Nosgoth (the fictional setting of the series), embarking on a quest for vengeance. He surpasses Kain, who-ostensibly motivated by jealously-condemns Raziel to death. Raziel is introduced in Legacy of Kain: Soul Reaver as a vampire sired by the spiritually-corrupted despot Kain-the first of Kain's six lieutenants, and his second-in-command. The vampire Raziel, who appears in the opening of Legacy of Kain: Soul Reaver, was modeled and textured by artists at GlyphX In Soul Reaver, Raziel is depicted with aspects of both villainy and heroism, and in Soul Reaver 2, Hennig deliberately portrayed him as "kind of a self-righteous little twit" with a lot to learn. While writing dialogue, she considered it important to include character flaws in his personality, enabling him to act as a foil to series protagonist Kain. According to Hennig, Raziel's role in the story conforms to that of a tragic hero. The design of his human incarnation in Soul Reaver 2 was inspired by the Roman era. Throughout the games, he is required to consume souls to survive, travels between two planes of existence (the material and spectral realms) to solve puzzles, and wields the wraith-blade-a ghostly version of the Soul Reaver, an ancient sword inhabited by a sentient spirit. In the series' fictional universe, he is described as an "ex- vampire", a " wraith", and a "devourer of souls", characterized by his skeletal figure, brown cowl, tattered wings and tridactyl claws and feet. Raziel is voiced by Michael Bell in all of his appearances. Dozens of sketches were produced to shape his final design the Hindu god Vishnu provided the basis for his blue color, and his wings were intended to evoke those of fallen angels. His name was derived from that of the homonymous archangel, and his early concept art was influenced by Cesare from The Cabinet of Dr. During pre-production on Shifter, the development team was asked to adapt the project into a sequel to an earlier Crystal Dynamics-published title which Hennig and Carus had worked on- Blood Omen: Legacy of Kain-and Shifter's main character was reconceptualized as Raziel for the final product, Soul Reaver. The character of Raziel had a precursor in the protagonist of Shifter, a Paradise Lost-inspired game proposal worked on by Crystal Dynamics' Amy Hennig, Seth Carus and Arnold Ayala. Video game critics and players have reacted positively to his character, praising his design, backstory and development. In all of his voiced appearances, he has been played by Michael Bell. Outside of the main series, he has featured in two tie-in comics, and in Crystal Dynamics' Lara Croft and the Guardian of Light. Caligari, John Milton's Paradise Lost, and the Hindu god Vishnu. Raziel's story and appearance were inspired by several influences, including the 1920 silent film The Cabinet of Dr. Over the course of this journey, his history is revealed in reverse, and his motivations and loyalties gradually change as he unearths the truth behind his cyclic destiny. First appearing in Soul Reaver as one of Kain's lieutenants, he is executed after surpassing Kain, but is resurrected by The Elder God as a reaver of souls, bent on avenging himself by slaying his brethren and former master. ![]() Portrayed as a tragic hero, Raziel is described as an "ex- vampire" or " wraith".
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